![]() ![]() The black Fox minion references his appearance as the main playable character of the Star Fox series who serves as Slippy's teammate on the Star Fox team.The green Greninja represents Slippy Toad, an amphibian character with a green color scheme.Therefore johning occurs much less often with those games. Melee are perfectly responsive and don't possess any arbitrary input lag or buffering. Arbitrary input lag and unfortunate internet lag are frustrating for similar reasons.īuffering is frustrating because as Ike, I will often unintentionally use his laggy neutral areal attack off of the stage when trying to use his standard jab attack. Buffering (in Brawl, Smash 4, and Ultimate)ĭisplay lag is frustrating because I've only used CRT TVs to play games for pretty much my whole life (until recently for non-Smash games), so I'm used to zero display lag.Display lag, Wi-Fi lag, and Input lag (yes, I'm one of those people).However these johns only come up when playing games Brawl-forward, and often due to: In general I have a hard time dealing with unresponsiveness in *Smash* games. Yes, I confess, I have been known to john. I also attended Project M tournament Fair & Balanced in California. I've also entered in Northwest Majors (Melee singles and doubles) and Don't Park on the Grass (Melee doubles and Ultimate singles), but I didn't make it out of pools for either occasion. I've even organized a few at Northwest University in Kirkland, WA as well as at my home in the greater Seattle area. ![]() While I've never been involved in tournaments on the national level, I've participated in many local Smash Bros 64, Melee, Brawl, and Project M tournaments. ![]() ![]() In Ultimate, I main Banjo and Kazooie, because why wouldn't I? Most hype character reveal ever. When it comes to Melee, I play Sheik and do basic silly things that can end up working against opponents with superior tech skill. Control preferencesĭavid uses a purple GameCube controller to play. I currently possess all DLC released so far. Ultimate and picked it up at the opening midnight release at Best Buy. The day it was announced I pre-ordered Super Smash Bros. Purchase the 3DS version at midnight as well as the Wii U version a month later. for Wii U in Best Buy early last summer, I was hyped for that game as well. Having had the opportunity to try Super Smash Bros. local tournaments, and have taken a particular liking to Project M. Since then, I've participated in various Super Smash Bros. DOJO!! website was part my daily routine for a long time until March 9th, 2008 when I was able to purchase the game during the midnight release. At E3 2006, I could barely contain my excitement. Melee quickly became my most loved video game ever, rivaled only later on (for a brief time) by Brawl. Melee right along with a Nintendo GameCube. Years later, I purchased Super Smash Bros. It became a favorite and was played often. One fateful day, my brother and I sold our NES and games to purchase a Nintendo 64. This section may be out of date, because I don't update it all of the time.īefore I had a Nintendo 64 to call my own, I often played Super Smash Bros. The entire documentary can be viewed on YouTube here: Some of the accolades its received have included praise from Smash player and Twitch streamer Ludwig, TO and founder of VGBootCamp GimR, and Melee documentary creator Samox who stated he considered Elevated as the unofficial prequel to his The Smash Brothers documentary. The video was created, researched, edited, voiced, and produced by me. I also documented anything I could related to unused content and some of the earliest tournaments for the game. Melee is a documentary I created about Melee's development, taking bits and pieces from interviews, columns, and online articles and stitching them together in as coherent of an account as I could. This user uses a single identity for most of his online profiles.Įlevated: The Development Story of Super Smash Bros. This user gains energy from being around lots of people. This user has been known to john about input lag and display lag-related issues. This user is open to constructive criticism of his SmashWiki use. This user describes himself as a technology enthusiast. This user takes 75% less damage from Flame attacks. ![]()
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